I was wondering if there was a way to make an animation with models that are just vertex lit. Like, the lights only affect the vertices.
You mean per vertex lightning like in old days? Then no.
Or do You think about something like point clouds?
Yeah, per-vertex lighting like in the old days. Oh, well. Thank you.
No in straight forward way.
You could just. Em find some way to store light intensity in vertex colors and just render them.
Eg. using geometry nodes Store Light intensity in vertex, but thats just coding custom rendering engine.
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That’ll work. Thank you!
I just remembered that I know absolutely nothing about Geometry Nodes. Can you walk me through the solution?
Could you upload the Blend file with this effect?