Hi, I have a 2D grass image mapped to a plane. I have animated it using Soft Bodies. I want to animate a flat 2D painted image (as shown) below.
Question - Using Soft Bodies seems to animate the image more vertically. Is there a better method to allow the grass to sway left to right instead of vertically?
If your going to animated the mesh, you could use a wave modifier and turn the object (in Edit Mode) 90 deg to the Y in the Z axis. Here is an example:
Also the animation I will be using this in is 60 frames long. I wanted to make this loop through the 60 frame animation so di I have to make this grass animation 60 frames long as well or can I make it shorter and just have it loop. I hope you understand what I mean.