Hi, I have just been into blender for a few days, but I am very impressed! I spec. like the python scripting.
Say I have some simulated or sampled ocean surface elevation data that I would like to animate in Blender. I have successfully loaded the initial mesh, and I am wondering about were I go from here.
I know how to create a IPO curve for an object and modify this with python. But what about my vertices? Say I only have a sampling frequency of 2-3 Hz (2-3 samples per second), but i want to a smooth motion (with about 25 fps). I would prefeer some kind of interpolation for the position of each vertex, but to assosiate an IPO-curve to each vertex is not possible. Any suggestions?
Is there no other way but to update each vertex at each frame?