Animating object along curve with deformation

Hello again.

I have these jellyfish, which i have bent a little with these curves.

The client now wants the project to be animated.

How can I make a jellyfish follow a curve and be deformed by it at the same time?
When I use the curve modifier, at a certain point it breaks apart. With the follow path option, same thing.

What am I missing?

Parent the Jelly to the Curve > Then go to the “Path Animation” in “Object data Properties” > Use the Evaluation Time to Animate.

Hope this answers your question. :slight_smile:

2 Likes

Hey, Thanks!

There’s no “Path Animation” tab here?

do I have to add constraints again?