I’ve been wanting to do a space scene with guns and all, and well so far my blender skills hadn’t been up to the task, but lately I’ve been picking up more and more stuff here and there as well as improving myself in modeling (or so I think anyway).
So I decided to take a quick look at a basic turret scene, with lasers (which are basically a modified version of the light saber tutorial somewhere on these forums).
So after say 10-15 min max I ended up with this :
Like I said its basic, but its gets the idea through. No in this video, the turret only fires once, which isn’t fun at all (and it has the big problem of not being able to go up nor down only sideways but we don’t care for now).
So I was thinking of way to fire many shots without having to crowd my scene with a huge amount of objects. I thought of using the array modifier and empties (although I’m not sure it would work because I took the four lines and grouped them together) and using that but I’m unsure as to whether or not it would give a nice result.
So basically I’m looking for suggestions on how to fire multiple shots without too much trouble.
Thank you in advance, Borg
P.S: Yes I know I couldve used only 2 lines and used the mirror modifier and offset the second pair, and probably an array modifier on top of that, but like I said I’m not sure arrays are the way to go.