Hello all, first post here, I’ll make this as brief as possible.
I’m rigging and animating a first person model, the player is holding a knife melee weapon. I’ve rigged and animated it correctly, it plays back as it should in Blender, as shown:
I export it as a .X file using these settings:
But when I open the exported .X file in, let’s say, fragMOTION, this is the outcome:
The knife remains stuck right there, not animating with the hand as it does in Blender, but the arm animation plays back fine.
So my question is, how do I get the knife correctly positioned and animating with the rest of the arm? Thanks!!