Hello, is there a way to offset the animation slightly on multiple objects? https://i.imgur.com/mftGhWh.mp4
I did it here manually by offsetting every single piece by adding a slight delay, I’m looking for a less time consuming method to do this since it’s a super popular effect in c4d after effects etc so it’s kinda odd that blender doesn’t have an easy way to do it unless I’m missing something
this thread is describing the same issue but the fix is using a script, is there any other way besides scripting it? seems like a great opportunity for an add-on
This will get you part of the way there, but I don’t think its quite what you want. I animated the empty for the first 20 frames and then the object for the remaining 20.
Animation nodes looks incredibly powerful, but to me, looks like a pretty steep learning curve. There are some pretty nifty examples in the manual though. @ARC9 Yeah I realized after I posted that you wanted a delay.
Animation Nodes isn’t that difficult. It’s more practice. However, you can check Commotion. It’s a very nice add-on that emulates some mograph effects very easily. You can offset keyframes as you wish, and its pretty easy to use.
Years later and with the help of ai i was able to create an add-on that makes it easy to do this, it automatically copies the object into an array and adds an offset blender-array-animation-offset-addon.py (4.8 KB)