This started out with me asking how to fix this issue, but I think I’ve found the source of a bug instead, but maybe somebody can enlighten me as to what the issue is.
So with a small game project I’m working on, I’ve found that by changing anything to do with the scene’s “Sun” light object, it will break animations that rely on a property. My question is, why? I haven’t been able to reproduce the error with any other blend files but it would be nice to have some support to help me figure out why this is.
If needed I will post the file that I’m having issues with.