Animation Rendering with unintentionally "ghost" effect

Hi everybody, i am a beginner at blender but i like it alot.
I started using Blender for animating my Revit Models.

All worked well till i rendered the animation. A few frames got some “ghost” effect and some 3D objects are slightly visible in some frames. I dont know where this comes from nor how to remove it without using photoshop and remove every single frame manually.

Is this problem familiar? I could’n find any solution for this. Hope you can help!

best regards
aLee

here some examples how it looked, some random objects from my model are visible:

PS: sorry for my english, i am from germany

1 Like

I don’t know the cause from the image alone.
It looks like an environmental map, or a reflected image of something.

I have never seen anything like it though. Is it possible for you to share the Blend file?

Thank you for your response!

I think i fixed it and it might be a hardware issue.
In the rendering process i had my layout at “rendered” and not “solid”. After i switched it to “solid” and rendered again, no ghost models appeared.

So i think my hardware was overloaded by computing two rendered views.

For those who have the same issue, maybe this thread will help you :slight_smile: