I have been practicing modeling for months now and have taken my first foray into animations. I used rigify and the pitchiapoy rig to get my model all rigged up and am just trying to make some simple dummy animations.
What I have found is that when I twist or move my mesh it creates distortions where you can make out faces.
I’ve tried sub-dividing further to see if that will smooth out the mesh but it just makes more distortion.
Any suggestions on how to fix or what I’ve done wrong?