Animations not finishing

Hey everyone, how’s it going? It’s been a while since I’ve been active on here, but I recently decided to get back into Blender. I am having a problem working with some of my old source files. When I make a new animation, it doesn’t fully complete, it sticks about 75% of the way and it doesnt finish. Here’s how my logic bricks are set up:

Any ideas would be greatly appreciated. Thank you!

change mode to loop stop, not play.

name sure that animations are on seperate layers and priority

Thanks for the quick response! It was actually the flipper one I wanted to complete. It is only going half way up when I aim down the sights.

sounds like its conflicting with another anim

I thought that at first too, so I deleted the object and redid everything. Still no luck.

I’ve uploaded my blend for anyone that can help me out. I know it’s pretty basic, and some of the stuff doesn’t work, but it’s fun to play around with it. Thanks guys!

ok, set the right mouse sensor to true pulse mode,

set the fire animation to LoopEnd mode