Well, I was doing some experiments with toon shader and freestyle and I was so happy with the results, that I decided to turn it into a scene. The idea was to replicate the style of the digital tecniques used in recent animations. The render itself it’s quite simple, but I would like to share with you guys.
this is really amazing !!! nice work
so what shader did you used for the water its self ?
i can see ther is 3 colors of its surface . light blue dark blue and blue
For the water I used the base for the Comic Shader from a tutorial by " Paul O Caggegi" but I made some changes. After create the toon base, I used a MixRGB (set as add) to mix the toon with the blue color. Then I connected to a Emission Shader and mixed the Emission Shader with a Transparent Shader.