Another small project...old medicine bottles :)!

This was a small teaching session on my FB group for procedural Materials in Blender to show the flow to achieve something that looks okay using the shader editor when creating procedural material. That means that I did a very simple model to concentrate only on light and material ;).
All is done in Blender 3.4, cycles and everything when it comes to material is procedural except spider webs and text on the labels (but damage on labels and color are procedural as well).

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Well done, do you mind sending a link or invite to that group?

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No problem. The FB group is here: https://www.facebook.com/groups/Blenderproceduraltextures
Just fun if more wants to learn :).

I featured you on BlenderNation, have a great weekend!

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