I recently made a small pack of antennas and greebles along with some geometry node generators. that are ready to be drag and dropped into any scene.
If you want the free sample version then here is the link to that:
Here are all the models I made and textured:
I also made some geometry node groups to generate scaffolding, structural supports, hanging cabels and arrays of sattelite dishes.
For example:
you can take a simple basemesh and turn it into scaffolding with hanging wires and a distribution of cages inside. This of course is most suited for detailes that are further from the camera.
I also made a node group that generates hanging cabels along the geometry:
This is quite a simple setup, but extremely useful. All you need to do is just extrude the geometry and it will automatically generate the cabels on it.
And since the scaffolding generator was not a good solution for generating strucutral supports with more detail, I made a simple node group:
This reduces the thickness of the non vertical components adn adds some technical greebles on the edges where the support components meet. This makes it more suitable for detailed shots.
Anyway, if you want the whole project it is available on blendermarket, or there is a free sample on my gumroad that includes a few models and the structural support generator.
I hope you find this useful!
Cheers!








