Antichamber graphics


I love the game ANtichamber, and I really want toknow how to make the graphics like this:

So I want to know how I can make such pencil outlines in Blender and not only for the render, but also if I export it to Unity


for rendering just use the freestyle renderer. for game engine, i think maybe a good option would be to use the wireframe modifier and apply it before exporting.
(edit) be sure to do it on a duplicate of course, since you’ll want to keep the original.

That is exactly what I want! Thanks! The only thing is that I only want it on the outline, and not on evry wireframe line. Do you know a solution?

delete the unwanted edges before adding the wireframe modifier to the duplicate