Any idea how to get this random squares texture

Been wracking my brains about how to get this so any input would be greatly appreciated

This post on StackExchange might help:
https://blender.stackexchange.com/questions/196843/does-anyone-know-how-to-make-a-procedural-random-tile-texture

Shadertoy is a good route to take, just find a good one and convert the code to nodes. Something like this might work:

Mix in some of this:

Ooh and some of this for sure:

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Actually MaterialMaker.org does have a node for this :grin: :

oh and maybe this…

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