Phone charging. Cycles rendered (first image).EVEE rendered (second picture). C & C pls.
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- Be more consistent with your bevels (some edges are impossibly sharp)
- Add more detail, mainly to the phone
- Reduce the bulkiness of the charger head
- Brighten up the scene a bit & add some warmer light sources
Which edges are you reffering to?
Thanks for the tip.
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Also the scene looks a little dull. Like I suggested, you should try adding another light source and give it a orange-ish color. I noticed the same problem with your hammer render as well. You might want to look into hdri’s and check out Blender Guru’s lighting series
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Okay. Thanks for ur feedback.
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Hey,
Useful improvements here :
- Try to use photo realistic textures (for the table, the wall and the phone), you can check here : cc0textures.com/
- For lighting, you can use an hdri to have better shadows and reflections (check here hdrihaven.com/)
- Try to be consistent : the cable looks too fake because there’s no gravity, you can add more random rotations/offset when editing the curve
Good luck!
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