i am using google translate
hello i am a beginner in blender .
i downloaded a 3d model with textures and i import it in blender 2.79
and when i was going to place the textures in the model i found a tga files
here is a screen shot :
I did not know about this Image Viewer, just spent about a half an hour trying to figure out how to do this but I am not getting it to work.
From what I figured out so far, this is done in the compositor, turned on use nodes, found the viewer node in output, but that’s as far as I got.
Can’t figure out how to open images.
Should I delete the nodes that are there by default? I did.
If you wouldn’t mind giving a workflow on how to do this, I would greatly appreciate it.
Thanks.
Ok, just figured out how to how to do this, have not spent much time in the compositor.
I was able to open multiple images, is there a way to cycle through multiple images by hotkey?
Also, is there a way to have the images open to the image default size?
Thanks.
Hopefully this will be helpful for PRO_GAMER also, were he is a blender beginner.
Wow…15 years old, good luck in your 3D endeavors!
Thanks for the reply, know how use image editors, use Affinity Photo, but wanted to learn how to use the image viewer in blender.
Still trying to figure out how to cycle through multiple images opened in the blender image viewer by hotkey. lol
If anyone knows, that would be great.
Thanks.