im having some trouble using texture files and connecting them to uv maps’s islands which arent square shaped like the textures are.
are there any tips, help and/or resources to learn this?
I know the basics on painting the base models but am looking to use textures but they are square shaped and my uv map islands are not perfectly square.
I would recommend using square UV maps exclusively, it will be much easier to remap your UVs to a standard 0-1 space than try and get your texturea to work with a nonstandard UV space