I am trying to have an outline similar to the grease pencil line art but only around the outline of different objects. The viewport already does something like I want with the selection outline. It goes around the silhouette of the different selected objects, obscuring the one behind:
What I’m looking for is a way to have that, but in black, that shows up in the render, and that updates as quickly as the selection outline (the last one is a nice to have, but not vital).
If anyone has an idea, I’m all ears.