OK, picture you have a saw, and you run a 4x4 chunk of wood through once, on some random curving pattern, then you turn things over 90 degrees, and you do another curving cut. Essentially, once you have pulled out the pieces and put them into place, so all the outside square edges are inside, you get a nice, curvy sort of post.
Well I would like to model this in Blender 2.49b. I would like to take a cube mesh, make a freeform cut through it about halfway, and do another 90 degrees over on the next side. I want to see how you can cut holes in things in any way you like in Blender 2.49b. What options do I have for this? How would I do this?
I appreciate your help with this.