Itâs the difference between lighting a natural scene and a studio set up.
Strictly speaking for, letâs say a portrait youâd also have a 4th light trained on the backdrop if there is one.
And this introduces the concept of an environment.
If you were lighting a film, letâs say on a studio set, first youâd have to emulate the light from the environment - if day time.
And that would require more than your three main points of light.
The best experience I got understanding lighting was using no lights at all.
And this is how it was done originally before the studios had electricity and strong enough lights to simulate the sun.
But my experience was shooting indoors and placing my subject usually in front of or at an angle to the main light source coming from the window.
And many times that light was behind them to give a rim light.
Other windows in the house provided the ambient light.
With diffusion on the windows, (the owner had white curtains all over the windows. That interior cloth layer under the main curtain, or, the window glass had diffusion) I was able to achieve a nice look.
I never used any lights.
This is when the âŚ. Ahem⌠light bulb went off.
I realized that 3 point lighting was just trying to simulate what you could achieve in the real world.
In the real world you get bounce from the walls and environment. This is your fill light.
The strongest light is usually the backlight otherwise your subject is blown out and flat.
But because the sun light coming from all windows is bouncing light all over, if you artificially light a scene, you have to either use a lot of soft lights outside the set walls and pump them in from many angles to add that ambience.
Or use smaller lights inside the scene pointed at the environment.
In CG we have the help of an environment light.
This is why I recommend removing two walls behind the camera to let in the environment light.
You could also try this with portal lights.
So in reality for a CG scene there is not really much use for only 3 lights.
And then⌠cheating.
You can supplement all of these lights by adding more lights.
And so onâŚ
Images from that project:
In daylight scenes I never used any lights.