I’m trying to get Cryptomatte working with Fusion and am having no luck.
I’ve got the latest build of Cryptomatte 1.2.5 in Fusion but I can’t get a consistent result. If I create a basic scene with like 3 objects I can get it to work. Which tells me that it can work…
Only problem is, with my actual scene I get an error about a missing manifest every time no matter what I do. I’m aware of the File Output node issue. I’m having no luck even with exporting view the Output panel with no compositing.
Thank you for the link. I had a hard time with this, now I know why.
As for the issue with the output render I’ll give it a try.
In the cryptomatte thread it seems there’s people who got this working. When I asked at the time no one replied.