Anyone running BMRT2.6 on Win98?

I’ve tried to compile a shader, but the program can’t find the cpp.exe to compile it with. And I keep getting “BMRTHOME variable not set” even though I’ve edited my auto.exe bat to set the BMRTHOME variable.

If anyone can help, it would be greatly appreciated.


First, the proper name is not “auto.exe bat” but “autoexec.bat”. This is very important if you want the system to find and execute what’s in it. Make sure that it is at the root (very first level) of you booting HD, usually letter C:.

Second, this is the line that work for me here :
As you see I use the dos naming scheme.

Good luck.