Apartment block.


(sonix) #1

Modeled in Blender, exported to 3DSMax 7, rendered with Maxwell Render.
(Lamposts, benches, trash can & trees, are imported SketchUp models.)

40min render @ 16 samples (Hence high noise levels.)

Windows, balconies & much more to come, including textures.

Sonix.


(emfrobia) #2

nice! are the trees modeled or alpha mapped? i like the way they look. i’d try to increase the detail on the back building though. This might be just because it’s a test render, but it’s a little to grainy for my liking. That said, good work!


(sonix) #3

The trees are modeled and come as components in SketchUp. I just imported them as 3DS files.

Grain does dissappear with longer render times and higher sample level, but as you said this is just a wip test render. :smiley:

Cheers,

Sonix.


(MoonDragon) #4

Arent’ the right most windows of the rear/left building a bit too close to the front/right building?


([Kothe]) #5

Can you explain why you use maxwell to render? Just want to know!


(sonix) #6

Hi, it’s because I saw this thread and didn’t believe they were renders. I though some one had taken photos and was trying to pass them off as 3D work.

Click here to view the CGTalk thread.

That’s why. :smiley:

Tim.


(thelonesoldier) #7

Holy crap.

I would not have believed those were renders if he hadn’t posted the wireframes.