I wanted to share this project it was fast paced visuals for an Architect to present for a client the different variations of designs.
This shows the capabilities of blender in 3D modeling and small render times with great interactive viewport that really saves you alot of hassling to go back and forth between editing and seeing what it looks in render.
I would like to hear your thoughts and your workflows for fast paced work
Yes, it is probably because of the vertical tilt correction at that time i always wanted straight vertical lines, but currently i know that is not always the case
Just tight schedule for delivering the project i had to finish up the scene in 2 days after getting the design the whole project took around 1 week with all the edits and variations
That’s pretty good turnaround and nice results.
I’m assuming you already things like a material library, sky scene setup. What else do you have at the ready to start with? Any Geometry Node networks?
What were your design parameters? Did you have exterior elevations to work from?
I had a base 3D model of the 2nd picture then we went from there over the edits for the other proposals.
I have some libraries that helps me in the scene like the interiors and street props