I need to get an armature of another .blend file (I use the 2.49 version), but after I browse the .blend file, select armature and click in append nothing happen.
If I see in outliner the samething (I guess the problem is visibilty of the imported object but no, really the armature dont is imported).
Have a look at attached pic…and pay attention to the directory structure…
Basically, what Richard is saying is to import the armature as an object, not an armature. Use append to open the blender file, click on ‘object’ and then from the new directory, select the armature to bring it in as an object. Anything property associated with the armature object (constraints, etc) will be appended as well
Randy
PS - the white-out part of the dir structure is just the name of my hd, which happens to be my real name…