Is this possible?
Let’s say I have an array set up to duplicate a cube 200 times in both the x and z direction, with relative offsets of 1.1. When I apply the modifier, is there a way to make it add each cube created with the array as a unique object, rather than additional geometry inside the original object?
If this isn’t possible, is there a quick way to separate each cube created with the array into unique objects once the modifier is applied?
Thanks in advance to anyone that can help.