I tried applying material to several selected objects at once, but only last selected object got material applied. Is there any way to apply material to all selected objects at once?
Also wondering if there is a way to apply entire modifier stack to an active/selected object(s) at once?
Ctrl + L worked when I need to have same materials/modifier stack, thanks. However, it doesn’t apply modifiers on all objects (applying as in hitting Apply button, not adding modifier).
Any ideas about that (except making an add-on)? Thanks.
I see there is an add-on Material Utils (sounds like a default add-on) which suppose to assign material to all selected objects using Spacebar menu. It sorta works, but it applies orphan material to all objects (it’s not used anywhere). Any idea how that add-on suppose to work ? Thanks.
You can apply modifier stacks for several selected objects using not obvious Alt-C -> Convert to Mesh. As it was told already, linking materials (or modifiers) to selection is quite fast to do.
A buddy of mine is trying to script something for me by updating and changing the code from the Display Tools addon. It’s only for 2.79 so firstly he’s updating it to 2.8, and, at my request, is looking into seeing if there’s a way that applying specific modifiers to multiple objects at once is doable. Let’s hope so!