arch vis full house

my new project is planned to be a full house interior, with a video fly though… i have some very low res architectural plans and furniture catalogs… the glass on the table has failed at this res, it looks much nicer when it has more pixels unfortunately…

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fixed up the glass a bit and tried my hand at some leather (ish) materials. i was a little saddened by this thread whipping off the first page without a single look, but there you go…

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It looks very grainy. Anything you can do to fix that?

increase photon count, change diff. radius, final gather samples and AA… but these are just test renders… i dont like waiting any more than about 5 mins for test. final renders will be much clearer

Well, okay. I can’t tell much about the leather material, but the layout and so forth looks good.

The layout, to me, looks like a college lounge.

I like the easy chairs, both the modelling and the color.

I guess your going to put textures on everything in the room? So its not all white, thats what I thought when I saw the first image–all white. Makes it look kind of ?institutional?. But then… I thought I liked that.

my 2 cents

-a5’

this is some great work so far, im currently doing something like this but yours is ways btter. i love how the glass looks

Skyler - working on the leather material as i write this, it’s looking much more sensible now.

a59303 - yeah, everything will get materials, some shaders and some textures, im looking at some funky wall paper designs for feature walls. - not the stuff people had in the 70s though. even it this was going to be all white, there would still be a lot of texturing work, all white needs spec, bump etc still…

annoyer707 - thanks, im going to be using frosted glass surfaces for draws and cupboards a bit. and i’ll check out your work if your doing something similar - when it gets a wip thread that is,…