Architectural Visualisation

The first archviz i did in 2021, using Blender and Nuke.
I wanted to make an archiviz for a pretty long time but didn’t really had the time to do it. I modeled and textured almost every assets in the scene.

Time work : ~ 70 hrs.

The Breakdown

Learn more about this project

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:+1:
Great work, congrats.

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I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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wow, that looks awsome, very realistic

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absolutely Awesome!!! :heart_eyes:

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Awesome Thank you !

Nice work. I like how you did the video. How did you do the color “wipe” from white to color?

And what part of it in Nuke?

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Thanks ! For the Depth Wipe, i used the Z depth pass, clamped it and animate the offset and then us this animation to mask the merge node.

i did all my compositing in nuke, so everything after the wipe from white to color (the color being my 3D render) i did in nuke.

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Amazing …!!

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Since I’m still a newbie, I had to look up Z depth pass, and I think I get it. So cool… I can’t wait to get better and start experimenting with renders.

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yeah, it’s pretty hard to explain here, but don’t worry it’s pretty easy to do

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and how did you do the diagonal masking?

if you mean the depth one, i already replied to someone abt it above, and if you talk abt the wipe, i just used the “wipe” transition in Premiere Pro

ah ok, so you used premiere for that…

would be interesting to achieve the same effect in blender…

if you’re talking abt the simple wipe, yes, but if it’s the depth wipe from white to render, i used the ZDepth Pass and nuke to do it in compositing