Archviz - Cycles, Vray, Unreal + FREE scene

Hi you all,

Finally I’ve mange to put online a project I was spending some time lately - and decide to see if there’s a demand for this kinds of scenes in blender community.

Movie link: [video]vimeo.com/171824602[/video]
[TABLE=“width: 500, align: center”]

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/XOv9ULvh.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/sYstxuJh.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/8BSADFah.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/UEi3zBth.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/wkckMtyh.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/uYqZD0Mh.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/LEG0jDVh.jpg

[/TABLE]
[TABLE=“width: 500, align: center”]

http://i.imgur.com/nLYYky1h.jpg

[/TABLE]

http://i.imgur.com/UOsBO8nh.jpg
http://i.imgur.com/n6RH9EKh.jpg
http://i.imgur.com/2ndeogBh.jpg
http://i.imgur.com/v6t2TVqh.jpg

Almost all scene were rendered in cycles - only one in vray for blender, and realtime project is unreal.

Also I want to add first scene FREE as a benchmark so don’t by shy to download and post your results:
https://gum.co/Tcjv

and here you can download Unreal executable:
https://gum.co/mkCEM

rest of the scenes can be found at my product page:
https://gumroad.com/andy_a#

I would also like thank very much RenderStreet https://render.st/ - the best renderfarm for Blender (I’ve tested many and none had such great customer service - they really rock!)

If you have and comments/questions don’t hesitate to ask :slight_smile:

Attachments


nice renderings!
i love the wet passage and the bathroom!

what is rendered with cycles and what with v-ray?

Thank you - I’m glad you like it.

First 7 scenes are cycles, and only the last one (dark room with white sofa) is vray.
Bottom renders are of course Unreal Engine (with something extra hidden in exe file).

Wow thats so cool and well done, did you bake the maps in blender first to do the UE interior or they were made in UE? Great job!

Great work! The colors are astounding! Love the use of puddles as well :slight_smile: keep up the work there’s a real demand for architectural renderings these days. You should freelance.

@jorgedct2 - thanks, all the shaders ware made in UE - for some objects I only baked ambient occlusion and pointiness map (used to simulate curvature) to use them as masks (eg. to add small dents and dirt). This way I could achieve good quality still using small textures (especially important for closeups, sorry for motion blur but it’s captured from exe)

http://i.imgur.com/8cY9l3Xh.jpg

@Asad Mustafa K - thx, I’m glad you like the colors :slight_smile: wasn’t sure if it won’t be to much (I always prefer cinematic lighting to normal daylight). To be honest this supposed to be very glossy concrete (coated) but it’s true it can look like wet floor.
About demands for archviz - I know, but for now I’m not looking for freelance (I’ve got fulltime job).

Thank you! Everything looks fantastic but I have to admit that what I like the most is the UE project. Can you tell me how much time did it take you?