Archviz with LEGO? - Finished artwork

Geometry nodes are just… amazing!!

I’m using Vila Savoye again as a base for something creative. This time I used Blender’s geometry nodes to create this rendering of the original 3D in a lego model.

I was amazed at the simplicity and versatility of Geometry nodes in Blender that allowed me to do this by modeling just a single lego piece and applying it to all my model turning it into a toy with a few clicks.

Credits to Joey Carlino for the fantastic youtube tutorial that helped me to make this artwork.

Software: Blender 3.4 + Cycles renderer

Full project on my Behance portfolio:

Lego_Geonodes_demo_AdobeExpress

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This is awesome! The design is excellent, and the rendering is beautiful!

I really like how you added a subtle color variation to each brick.

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Not sure if it is really subtle haha… I added more contrast than it should have to make it more pronounced. :smile:

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I featured you on BlenderNation, have a great weekend!

You’re on the #featured row! :+1:

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This is pretty accurate to actual lego quality nowadays. :rofl:

Jokes aside… (no joke here though…)

Really cool image! :slight_smile: Is this corbusier?

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This looks really cool. I can barely wrap my brain around how powerful geometry nodes are. I really need to experiment more with that. This is a really cool showcase of how they can be used.

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Really cool ! Definitly inspiring to start playing with that.

( dont forget to mention Le Corbusier for the design of the house lol eheheheheheheh )

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