I’m using Vila Savoye again as a base for something creative. This time I used Blender’s geometry nodes to create this rendering of the original 3D in a lego model.
I was amazed at the simplicity and versatility of Geometry nodes in Blender that allowed me to do this by modeling just a single lego piece and applying it to all my model turning it into a toy with a few clicks.
Credits to Joey Carlino for the fantastic youtube tutorial that helped me to make this artwork.
This looks really cool. I can barely wrap my brain around how powerful geometry nodes are. I really need to experiment more with that. This is a really cool showcase of how they can be used.