let’s say you have this situation, there are multiple panels adjacent each other creating a singular point where they all meet, can a 6+ pole really be avoided here while keeping the topology even? A similar situation would be modelling a stylized star shape, or anything that by the very nature of its shape requires a singular point that’s shared by multiple shapes.
There are other methods for subdivision. I don’t know if any do a good job on such a shape or how to use them in Blender. Maybe there is an add on. Daz Hexagon has several methods and Daz Studio has more than one.
Maybe you could cheat by not having a single point in the center. Put a tiny N-gon there.