Are these bugs or build problems?

Hi all.
I built blender R.51897 for windows 7 64 just like I built previous Revs (same procedure), with Cmake and MinGW64.

Problems:

  1. I used always the -j option on mingw32-make and mingw32-make install to use 100% of CPU, but this time I have a problem of “full RAM usage” (I got 6 GB) and my pc freeze with no solution. So I removed the -j option (longer times but less CPU/ram usage) to successfully build blender.

  2. When I render on viewport (CPU) with cycles, I have this:



    This problem is not in F12 render. Only on viewport.

  3. Blender crash when I split viewport in 2 rows (=) and I set one of the two in Viewport Shading “Rendered” (CPU).

Are these problems related on blender bugs or are just related on build procedure?

Ok. It seems all problems are fixed in rev 51918. I made this thread because this problems were not only on 51897 but also in some previous revs (I updated and build more than one rev before posting and problems still remain). I don’t know why but now everything works for me. Thanks.