Arigify: use Rigify for you character animation workflow with 3D engines

Hey there!

Arigify is an add-on i made, that is aimed at making character animation workflows for 3D engines with Blender/Rigify easier, by removing unnecessary clutter. It supports arbitrary character topologies. It was tested with Blender 2.82, and the most recent versions of Unity and Unreal Engine 4. Check out the teaser video and the product description on Gumroad for more info. Feel free to ask anything.

Teaser video:
https://youtu.be/5AksScAexQQ

It is available on Gumroad:
https://gumroad.com/l/arigify

edit: added new teaser video to reflect up-to-date processes

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I am proud to announce that Arigify 1.0.2 is out now and supports Godot Engine! To celebrate the fact, the first 10 customers can get 5$ off the price using this link https://gumroad.com/l/arigify/5off or by using the โ€œ5offโ€ coupon code at checkout.

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I am using Blender 2.9. Will it work?