I’ve been searching the forum, but I can’t find a good answer to my problem.
For the game I’m working on I created a crane. It has to pick up several gastanks and place them in various clamps. These motions are defined by an armature with an action.
I get in trouble when I assign multiple sensors to the same armature.
I want an action to play only when I press a button in combination with the collision of an object (with a property) AND in combination with a property set to a specific value (these values define which action to play).
So, it’s 3 sensors attached to 1 controller set to ‘AND’ which is attached to an actuator playing the action.
At this moment, when I want to test this set-up, the armature plays the action either only at pressing the key, or only in collision with the object.
With IPO’s such a set-up works wonderfully. Maybe I need to bake the action?