I’ve been following along with a blendercookie tutorial on the human meta rig thats part of the rigify addon in blender 2.5, and it worked at first but now when i try to setup a rig from scratch i can’t move the armature with out it freaking out and going insane at the slightest move.
so far the same thing keeps happening in windows and in ubuntu. i can’t seem to figure out what’s causing it. it just started happening out of the blue.
if i load an old armature it works as its supposed to, as you’ll see if you watch the video. but if i start a new blend file. add the metta rig and create a ik for the hand controler bone to the forarm and try to move the arm it goes crazy and doesn’t behave the way it should.
even if i RMB to cancel the action acts as if i LMB and kept motion and i have to Ctrl+z to get it back to the original position.
has anyone else out there seen this happen before?
i hope someone can help me fix this.
thanks in advance.