Hello, Blender community! I’ve had Blender for a little less than a month now and I seem to have run into a problem with my armatures. The bones don’t follow always follow the model, is there a step I’ve forgotten or is in just not rigged correctly? I’ve tried using weight painting, and it helped a little, but not entirely. Here’s what I mean:
If it helps, I’m running on Linux mint and my Blender version is 2.63.0