I Need some help on how to best do this.
I have to model armoured cable and animate single strands of the armoured shielding bending backwards a little like in the images.
I have created a single strand and added some bones to the mesh
The problem I am having is how to add 32, 64 or 128 strands with the bones in a circle.
The array modifier can create the strands but as one mesh which I know I can separate as individual strands by going into edit mode etc.
The problem I have with using the array modifier is that it doesn’t copy the bones
Therefore what’s the easiest way to create all the strands with bones other than trying to place the one at a time?
maybe there is a script or something but I don’t know anything about scripting or how to use them