I want to extrude a shape along a path and convert this to polys. The problem ist: The geometry, that is generated is dependant of the arrows between the controll points of the bezier curve. I hope the image explains it a bit better. I can controll the total amount of arrows between EACH point but not for two individual points. The result is that i have qway too much resolution on the short sides of my object. I would like to have evenly distributed resolution.
Do i miss something? Help me to find the option i’m missing please.
Thanks in advance,