Okay so I’m working on a bus model at the moment which has been updated in the WIP section. I’ve run into a problem however with the materials. I’m trying to get my head around unwrapping and having failed to use seams and unwrapping that method, I’ve just gone with the Project from View instead. I’m mainly interested in working on the exterior paintjob for the time-being and I’ll work on the interior at a later time.
The problem I’m facing is that I’ve created a texture to put on the bus and mapped it accordingly. When I use a preview window in the viewport, everything looks as it should and there’s no problems. When I go for the full-rendering though, bizarre artificats appear and I can’t figure out what’s causing them and why they’re appearing on the full-render but not in the preview window.
Full Render:
Preview and Viewport (both monitors):
Is anyone able to inform me what’s causing the issue here, and what I can do to resolve it and prevent it from happening again?