Hai everyone ask for help, does anyone know how to achive render and texture result like this artwork?
Hi,
It is all about practice. You need to figure out how to work with lighting, UV mapping, texturing, decals and modeling.
From what I see, the most difficult thing here is lighting and texturing. I think 90% of all beautiness of that whole scene done thanks to lighting.
IMO, there’s no specific rule of how you can achieve this or that. It depends mostly on your skills and how you approach to each of the things.
Hope it helps,
Cheers
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