Asset Creation Toolset 3.1.2 [UPDATE 26 Oct, 2020]

Asset Creation Toolset 2.5.0 (Blender 2.8 only) (10 Sep, 2019):

  • [Fix] Export FBX’s: After export some objects have rotation -90 degrees in hierarchy parent-child
  • [Fix] Error if enabled “Custom Name FBX” and Name-field is empty
  • [Improvement] Now can export fbx’s to custom folder without saving blend-file
  • [New] New Option for Export FBX’s by Parent - “Apply Rotation - Apply for Rotated Objects”. If Objects in exported FBX have any rotation for this fbx will be not apply rotations. In other words, if all objects in exported hierarchy have rotation (0, 0, 0) then apply rotation for this FBX, else Rotation will not applyed.
  • [New] Added new export FBX’s mode - By Collection.
  • [New] New Option for Export FBX’s - Delete All Materials before Export.
  • [New] Added button “Open Export Directory”. Open Folder with exported FBX’s in OS (Tested on Windows 10, Linux Mint 19.2, XUbuntu 18.04).
  • [New] Added button “Delete Unused Materials”. Delete from selected objects unused materials (not applyed to faces) and unused material slots.
  • [New] Added Button “Active Material -> Selected” for assignment active material to selected faces in MultiEdit Mode
  • [New] Quick add postfixes .L and .R to Selected Bones.

Addon available on Gumroad and GitHub

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