I’ve put together a geometry nodes asset that lets the user create fur that can be exported to game engines. It uses a cage technique where fur cards sprout from the base mesh and target a coresponding spot on the cage.
This surely are good new would be great (but it has some problems on blendermarket ??) for some people out there…
What’s the problem you’re having?
BlenderMarket:
We apologize but this product has either been removed or suspended.
I’m really sorry about that. Earlier they had wanted me to make some changes to it so I did and sent ti back for approval. I noticed that it was then marked as approved and the page came up fine on my computer. I’ll need to contact them and see what’s happening.
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The page on Blender Market is working now.
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