I’m using the new pichipoy rigify.
Works fine when I parent the rig to the mesh with ctrl-p and select “automatically assign weights” but when I parent the armature to the mesh without weights, and then go into weight paint mode, click “weights” and then Assign automatic from bones, it doesn’t work.
Further when I try to “Transfer weights” under the “Weight tools” tab to transfer weights to the skirt I do get all the vertex groups to show under skirt’s vertex groups however they don’t have a weight.
I think the two are related.
Basically all I want is to automatically apply weights to the bones and then transfer those weights to the skirt, blouse, hair.
anime.F.13.blend (2.66 MB)