I am new to Blender, but have worked for many years in the film industry with Maya and Houdini - so please take pity on me if I use the wrong terms and names.
I have a fairly complex scene, where I imported an .obj into it. This obj splits into literally 1000+ objects in my Blender outliner. For clarity, I am grouping all these objects into the same group, but I also need to assign them the same material.
This is my question:
Is there a quicker way to assign all these many objects the same material?
Right now, I am literally working through the outliner assigning each object to the group and the material. But as this is roughly 3-5000 mouse clicks for the total operation, this is not a very efficient way to spend your time.
What would you do?