Hey guys and girls,
I’ve been working on this Aston Martin DBS and I’m wondering what I can do to make it seem more realistic and epic.
Mostly I need suggestions on materials, compositing, and how to light up the scene, since I spend most of my blender time modeling, texturing, or creating games
These are the same car (obviously, but I mean with no changes, I just added a ground material)
I would really like some tips on camera angles and viewing positions, what to use, when, and why
Oh, and if you have any other suggestions, those would be welcome
That would be awesome, thanks