Asymmetrical Elf

Based on a drawing by Rachel Bradley

I always make my characters too symmetrical, so this was really fun to make.

Rendered in Cycles:

Concept:

Clay:

Eevee viewport renders:



49 Likes

I wish I could 3D model cartoon characters this well, great work! :ok_hand:

3 Likes

Love the clean forms and shapes! What brushes do you use for polishing the shapes to get that sharp and clean look?

1 Like

Beautiful Work! :star_struck: The lighting technique in combination with your stylized 3d model makes me feel in another world. Keep going! :dizzy:

1 Like

I block out the shapes using separate objects, then I merge them together with a boolean modifier. That way the clean shapes come out on their own.

If I want to move the already merged mesh, I use the Elastic Grab brush, which has a nicer and softer feel, almost like actual clay. Much better than the very mechanical feel of the standard Grab brush.

7 Likes

Really good proportions, well done!

1 Like

You could call her Auntie Symmetry. :wink:

7 Likes

I featured you on BlenderNation, have a great weekend!

1 Like

You’re on the featured row! :+1:

1 Like

Haha Goofy. :grin:

1 Like