Hey, I’m quite new so this might be obvious…
I have a rigid body using a motor constraint to move through my scene. Now i want to attach severel objects to it.
Parenting doesnt work, because as soon as my simulation starts the parented object is disconnected.
But when using an active fixed constraint, the overlapping meshes of my objects act weird and kinda block my motor.
I dont really need them to be a rb - actually i would be fine if they just moved along with the rest.
what i want
with fixed constraints
blendertest - Kopie (8).blend (6.15 MB)
Thx for any help